My Role in Eyefinity
No good idea is born in isolation, and neither was SunSp*t, the original name for ATI Eyefinity.
I suppose it would be fair to say that my role was:
- to define and describe Eyefinity
- organize the efforts to get it developed
- create the cloak of secrecy which protected Eyefinity
- and most importantly put it into the Radeon 5xxx products
A great number of engineers and architects actually built Eyefinity. I wasn't one of those. In some ways Eyefinity has become greater than I originally envisioned because of really creative ideas from the engineers and architects who actually built it. Those good ideas accreted to SunSp*t, which in turn made my contributions look so much greater. Many people put more into making Eyefinity happen than I did. Thanks guys and gals.
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